Second Life is a virtual world. Linden Lab creates the software and manages the servers that host this world. Users have crafted all of the objects within Second Life (e.g. clothes, houses, cars) to be used by their 2 million avatars.
Users often pool talents and resources to construct virtual islands that focus on their common interest. One such group has built the International Spaceflight Museum, committed to constructing and displaying accurate models of rockets and spacecraft.
Students at Elon University have written and premiered seven shows about astronomy using a simple planetarium language that controls the motion of the stars and the slide projectors.
While Second Life is not truly a game, it is a useful platform for developing games. A telescope near the planetarium teaches students how to point a real one using the rules of the electronic toy, Simon.
A recreation of the Apollo 11 site illustrates the layout of the assorted science projects deployed by astronauts during the first manned landing on the Moon.
Contact Chaac Amarula or visit Elon.
Links
Register for a free account and download the client for Second Life.
Denver University has constructed a scale model of the Meyer-Womble Observatory atop Mt. Evans. The interior includes the telescope, support equipment, and living quarters for visiting astronomers.
This facility was created for San Francisco’s Exploratorium to educate the public about the 2006 total solar eclipse. Crafted by renowned Second Life builder Aimee Weber, this building’s exterior is modeled after the Hayden Planetarium in New York.
NASA’s Jet Propulsion Lab has constructed an island with a mock-up of misison control, exhibits for several space science spacecraft, and “Mars mountain.”
Several residents in Second Life have worked together to create an archipelago of virtual islands dedicated to science, technology, engineering, and math education.